Onboarding tab, part 3c: Fees & deposits

Each building's fees, saved confirmed so a website or rent-roll pull can't overwrite them

30 Sept 2026 · branch feat/onboarding-leasing-fees-p3c · captured against propflow-stage · at c6ed45430d4+local

Data note. Every name and balance below comes from propflow-stage, which is anonymized by construction (ADR-0097/0110 — phones in the impossible +1000 NPA, emails @example.test). The identical capture against prod would carry real tenants' names and balances and is not safe to attach anywhere, which is why the generator refuses to run against one.

1 · Fees & deposits

Each fee is a card with one row per building in the company. Typing a fee and saving it confirms it, which locks it so the next website or rent-roll pull can't overwrite it. A blue dot marks every building whose fee nobody has confirmed yet.

What to look at

Two rows on this stage company already hold a scraped $27 application fee. They show Confirm, which saves the same value with the lock. Every other row is empty. Building names sit in one fixed-width column, so the inputs line up across all five cards. Pet charges save through the same door as Building › Policies, so a pet fee the company locked is refused here too.

Asserted in the captured DOM — Fees & deposits · Application fee · Security deposit · Pet rent. All five fee cards rendered (not the loading or error state).

Onboarding Fees & deposits: five fee cards, one row per building

Two critique rounds, against the mock and brand-and-design.md

Round 1 and round 2

Round 1 (against the mock). The mock asks each fee with one row per building, and that is what renders. Round 1 found the inputs jumping left and right with each building name's length. The fix is one fixed-width name column (truncated, with the full name on hover).

Round 2 (brand-and-design.md). The labels are plain (Application fee, Pet rent (monthly)), the dots use the shared pending tone, and Confirmed is quiet muted text, not a badge. A known cost: a company with many buildings gets long cards, five per company. A per-building view is a later option if that proves heavy. Nothing was saved in the capture. The saves and the lock are pinned by the route and DOM tests.

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